Close

Not a member yet? Register now and get started.

lock and key

Sign in to your account.

Account Login

Forgot your password?

Game & Wario - Has The Wii U Found It’s First Must Have Game Of The Summer?

30 Jun Posted by + in Reviews, Wii | Comments
Game & Wario – Has The Wii U Found It’s First Must Have Game Of The Summer?
 

Pages: 1 2

It’s no secret that the Wii U is in serious need of support as far as good, quality experiences go. The company, has acknowledged third parties won’t invest in the Wii U until it sees a big rise in consumer base and in order to do that Nintendo has seen it as their duty to release the big games that will draw these gamers in. Sadly all we’ve seen so far is launch titles NintendoLand and New Super Mario Bros U and while they were both great games in their own right, six months down the line gamers are understandably looking for more. Finally Nintendo have released Game & Wario, a game that looks set to offer plenty more unique mini experiences thanks to the Wii U’s gamepad. Is this an encouraging first step for Nintendo?

Game & Wario is basically a mini game collection mixing together twelve single player experiences (some of which also feature two player options) and four multiplayer ones. Those expecting a true successor the the WarioWare series, stop reading now. Let me just say, while the game might feature the same sort of style and in one case the same microgames we’ve all come to know and love from the series, this isn’t a sequel. This is actually something quite different which is good and bad.

The biggest problem with Game & Wario is its consistency. While one moment you may find yourself loving a truly unique experience that really takes advantage of the gamepad’s extra touch screen, the next you’re playing a game that feels… just plain boring. Kung Fu for example sees you tilting the gamepad to manoeuvre a young ninja named Cricket across a series of platforms with the touch screen providing a bird’s eye view of the action. Hardly ground breaking. Likewise Ashley plays much like a horizontal shooter with the touch screen needing to be touched occasionally when you get hit. It hardly screams “only possible on the Wii U”.

There are however, fantastic games to be found here. Design is great fun despite being alarmingly simple in concept. The game throws a number of measurements at you (5cm straight line, circle with radius 3cm and so on) in which you attempt to recreate as accurately as you can. Once you’ve finished the five drawings, you’re attempts are then crafted into a robot. It’s weird, it’s fun and is even more so when playing with a friend. Sadly with little in the way of variation and only two players at once, this feels like it could have been so much more.

Pages: 1 2

Leave a Reply